Game in a weekend

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As mentioned in my first post, one of my current goals is to learn C++. In my mind, one of my dream careers has always been programming games- from all accounts, C++ is one of _the_ languages to know. Learning a completely new language is always a challenge and I can’t stand reading through documentation and honestly some of the codeacademy type courses get dull as well.

With this in mind, I’m going to learn C++ by programming a game! In a weekend! Without any prior knowledge of the language! Sounds like a great idea, huh? I’ve done some thinking & preparation about this game beforehand, but all of the actual coding will be done over the next 3 days. I’ll make a “developer blog” type post every night updating progress. I don’t expect to be able to add all the features that I’d like but I expect a reasonably functional game by the end of the weekend.

I know that if I were to implement serious physics or serious graphics, then there is no way I’d finish it in a weekend, especially not in a new language, so I’ve opted to code the game using the console as a graphics engine and with very minimalistic physics. It’s going to be a simple 2d scroller, with enemies, powerups, and gold, but no real animations or anything really complex.

Wish me luck!

(this is where I tell all of my readers that if they want to join me, I’ll feature their games as well, but I don’t have any readers so I wont…)

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